Games – Miscellanea
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Computer Games, some think they are just a hobby that takes too many hours away from the gamer and others see them as a way of life. Despite which side of the argument you take, scientists are discovering that the act of playing video games actually has quite a few benefits, both socially and to the gamers mental health. We compiled just a few interesting facts about video games for those of you who might be new to the gamer scene and want to learn some trivia, or perhaps you want to be able to speak the language with the gamer in your life. No matter the reason, if you like this article, be sure to share it on Social Media with your friends, so they too can learn something new!
Interesting Facts and Trivia About Computer Games
- Beneficial games: Did you know that scientists have discovered that playing computer games have a lot of benefits for players? The act of playing games teaches important life skills and develops visiospatial abilities. To learn more: Psychology and Computer Games.
- G-code: The most used G-code for video games of all time, is “up, up, down, down, left, right, left, right, B, A”. This code is known among the developers as the “Gamers Code”.
- PlayStation: The PlayStation was designed when Sony agreed to make the inside components for Nintendo, but lost the deal. So, they took the parts they designed, stuck them together and called it the PlayStation.
- Animal Crossing: One game of Animal Crossing on the GameCube, has the potential to last up to 29 real-time years. Which we think could be a form of torture, if you had to watch that non-stop.
- Mario Brothers: Mario was actually named after the landlord of Nintendo’s first warehouse, Mr. Mario Segale. The original name of Mario was actually Mr. Video Game, which ended up becoming Mr. Segale’s nickname. Mario actually appears in over a hundred and twenty video games, making him easily recognizable.
- Mario Brothers Chain Chomp: The “Chain Chomp things” in the Mario games are actually based on the game’s creator, Miyamoto’s neighbor’s dog. The dog would often get chained up next to the yard that Mr. Miyamoto used to play in as a child.
- Mario Brothers Name: Due to the popularity of Mario Brothers in 1983, there was an explosion of children named Mario around that time.
- MegaMan: MegaMan is known as RockMan in Japan. They changed the name from RockMan to MegaMan for the international version of the game.
- Pac-Man: It is rumored that the designer, Toru Iwatani, came up with the idea of Pac-Man when he was hungrily eating some pizza and decided to design a video game after his eating habits.
- Legend of Zelda: In the original game of Zelda, the user could only hold 255 Rupees or gold coins. In fact, the number 255 was the maximum value of an unsigned 8bit integer, and to hold more would have required more memory which wasn’t doable for the technology at this time.
- World of WarCraft: The highest grossing game of all time is World of WarCraft. The game brought in over ten billion dollars over its lifetime.
- SEGA Saturn: The first gaming console ever to ship with an internal memory was the SEGA Saturn. The console shipped with about one megabyte of memory.
- Donkey Kong: In the original arcade version of Donkey Kong, Mario was called jump man, who happened to be a carpenter, not the famous plumber that we know and love today.
- Billions of $ in Games: About 60 percent of Americans play video games regularly. Globally, consumers spend billions of dollars in purchases of games, subscriptions, apps, bonuses and so on.
- Gamer’s Age: The average game player is 31 years old. Most players have been playing electronic games for 15 years or longer. However, the average age of the most frequent game purchaser is 35 years old.
- Game Consoles: More than 50 percent of all U.S. households own at least one dedicated game console. An average number of game consoles owned by a family is two.
- Men and Women as Gamers: Curiously enough, more than 50% of all game players are men, but women around the age of 18 represent a significantly greater portion of the game-playing population than boys at the same age.
- Devices for Playing Games: About half of gamers play today games on their smartphones. One third of gamers play electronic games on their wireless device.
- ESRB: About 90% of all electronic games rated by the Entertainment Software Rating Board (ESRB) usually receive a rating of E (for Everyone), E1o+ (for Everyone 10+), or T (for teen).
- Parents and Games: According to ESRB, (short for Entertainment Software Rating Board) parents are present when games are purchased or rented more than 90 percent of the time.
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